Back to Home
PGITV17.4(23)

Sapphire & Steel

All irregularities will be handled by the forces controlling each dimension.

DramaSci-Fi & Fantasy
1979
6 Seasons
34 Episodes
EN
Ended
PG

About

Sapphire & Steel is a British television science-fiction fantasy series starring David McCallum as Steel and Joanna Lumley as Sapphire. Produced by ATV, it ran from 1979 to 1982 on the ITV network. The series was created by Peter J. Hammond who conceived the programme under the working title The Time Menders, after a stay in an allegedly haunted castle. Hammond also wrote all the stories except for the fifth, which was co-written by Don Houghton and Anthony Read. None of the stories had onscreen titles, or any official titles assigned by the writers. The Region 1 Complete Series DVD release gives the titles "Escape Through a Crack in Time", "The Railway Station", "The Creature's Revenge", "The Man Without a Face", "Dr. McDee Must Die" and "The Trap", respectively. These titles have often been cited as having been created by science fiction magazine Time Screen.

#telepathy#platonic love#time travel#surrealism#time loop#clairvoyant#cliffhanger#alternative reality#supernatural drama#interdimensional travel#male female friendship

Cast

Joanna Lumley

Joanna Lumley

as Sapphire

David McCallum

David McCallum

as Steel

David Collings

David Collings

as Silver

Christopher Fairbank

Christopher Fairbank

as Johnny Jack

Seasons

Assignment I: Escape Through a Crack in Time

Assignment I: Escape Through a Crack in Time

6 episodes1979

In an old house filled with old antiques, a nursery rhyme ("Ring a Ring o' Roses") read aloud causes a time fracture that takes away the parents of youngsters Rob and Helen. As Rob (Steven O'Shea), Helen's older brother, tries to call the police, two mysterious strangers calling themselves Sapphire and Steel arrive to fix the problem. Lead also arrives to provide assistance to Steel when the ghosts of the time corridor incapacitate him.

Assignment II: The Railway Station

Assignment II: The Railway Station

8 episodes1979

In an abandoned railway station, parapsychologist George Tully conducts an investigation, as two operators, Sapphire and Steel arrive for an investigation of their own. A malevolent, growing force identifying itself as the Darkness is feeding on the resentment of the dead, using as a focus Private Sam Pearce, the apparition of a World War I soldier shot and killed eleven minutes after the armistice had been signed at the eleventh hour of the eleventh day of the eleventh month in 1918. The Darkness 'recruits' other resentful shades from the past who also died unfairly as a result of coming or completed wars. Sapphire and Steel must decide if the life of one living human is worth the price of the danger presented by the growing Darkness.

Assignment III: The Creature's Revenge

Assignment III: The Creature's Revenge

6 episodes1981

Rothwyn and Eldred, a couple living in a modern apartment with a baby, are from the 35th Century, the apartment is their time capsule, which is situated and cloaked on the roof of a present-day tower block; in a test to live as 20th century humans. But trouble starts when the couple discover that they can neither contact their controllers in the future nor two other similar time capsules in the present day. The biomechanical system that runs the capsule has an agenda of its own, one of vengeance. This time, Sapphire and Steel have help in the form of Silver, an inter-dimensional operator.

Assignment IV: The Man Without a Face

Assignment IV: The Man Without a Face

4 episodes1981

Phantom children with sepia-toned skin play in the back yard of an aging apartment building and its adjoining antiques shop which is currently closed. Both the landlord Mr Williamson and a tenant named Ruth have mysteriously disappeared. A man without a face in cahoots with the children, appears on the stairs. An evil presence has emerged from a photograph; something which has appeared in every photograph ever taken anywhere in the world, and is powerful enough to turn Sapphire and Steel into literal two-dimensional photographs of themselves.

Assignment V: Dr McDee Must Die

Assignment V: Dr McDee Must Die

6 episodes1981

Wealthy industrialist Lord Mullrine hosts a party at his mansion where he and the guests reenact the 1930s. The occasion is to celebrate fifty years since his company was founded with the late virologist Dr George McDee. Mullrine has even gone so far as to have every room in the house, with the exception of his private office, put back to its original style. Sapphire and Steel arrive under an alias, then, time itself starts to interfere. McDee turns up, alongsidr other anachronisms, and then, one by one, guests begin to be murdered — their bodies vanishing. Secrets and lies involving McDee and a marital affair from fifty years before are resurfacing, Time is playing a deadly game, and only Sapphire and Steel can end it.

Assignment VI: The Trap

Assignment VI: The Trap

4 episodes1982

At an abandoned service station and its adjoining café, time has stopped. Operator Silver has arrived first assessing the situation. Sapphire and Steel remain uncertain as to exactly what they are supposed to be investigating. The key may lie in two humans in the café who claim to be from 1948, a service station worker, and a travelling performer, but something envious and sinister gets closer before a trap is sprung.

Episodes

Assignment I: Escape Through a Crack in Time

E1

Assignment I: Escape through a Crack in Time (1)

Jul 10, 197925m

On an ordinary evening, a mother and father sing nursery rhymes to their daughter Helen before bed. Their teenage son Robert becomes alarmed when all the clocks in the house stop working. He hurries upstairs to find that his parents have vanished. Left alone with Helen and no neighbors nearby, Rob calls the police for help. But a pair of strange, time-traveling agents named Sapphire and Steel arrive instead and inform Rob that they are his only hope in getting his parents back.

E2

Assignment I: Escape through a Crack in Time (2)

Jul 12, 197925m

Sapphire and Steel determine that Helen's bedroom is the location of a time break caused by the recitation of nursery rhymes. After narrowly avoiding a disaster, Steel boards up Helen's door to prevent the creatures inside from breaking loose. Rob begins to distrust the mysterious agents and sees a chance for escape when a policeman finally arrives in the morning. Sapphire is one step ahead of him, however, and traps the policeman in a time loop to prevent interference.

E3

Assignment I: Escape through a Crack in Time (3)

Jul 17, 197925m

Sapphire and Steel investigate the upstairs hallway after Rob sees a pair of ghostly soldiers on the landing. Unbeknownst to them, a living pool of light has escaped from Helen's room and now lies in wait in a portrait at the top of the stairs. Sapphire walks right into the trap and disappears from the house. Only faintly able to communicate with Steel and Rob, Sapphire tells them she is stuck in a freezing cottage with the sensation that something sinister is there with her. Steel and Rob discover that Sapphire is trapped in the portrait and must work quickly to avoid losing her.

E4

Assignment I: Escape through a Crack in Time (4)

Jul 19, 197925m

Steel's drastic measures to save Sapphire and trap the pool of light prove effective, if extremely dangerous. Sapphire places the pool of light in a freezer to keep it from escaping again and tends to Steel's recovery. She also enlists Rob and Helen's help in removing all the objects in the house that could become hiding places for other pools of light. Sapphire and Steel welcome the arrival of fellow agent Lead, a gentle giant with a huge personality to match his huge stature.

E5

Assignment I: Escape through a Crack in Time (5)

Jul 24, 197925m

The time break strengthens after a nursery rhyme hidden in a book becomes stuck in Helen's head. Sapphire burns the nursery rhyme book and Steel and Lead barely succeed in stopping the time break from spreading. The kitchen is left a windblown mess and Helen and Rob help Sapphire with the clean-up effort while Lead and Steel keep watch upstairs. Everything takes a turn for the worse when two more pools of light escape from the bedroom and Rob suddenly goes missing.

E6

Assignment I: Escape through a Crack in Time (6)

Jul 26, 197925m

Lured by a vision of his father, Rob walks into a trap in the basement. A pool of light has taken him back in time to the 1700s when the house was first being built. Sapphire and Steel fear the worst when they discover that all three pools of light are there in the trap with Rob. However, Steel figures out that the creature that controls the pools of light has made a mistake and decides to gain the upper hand by using Helen as bait. Sapphire objects but follows through with the plan because it is their last chance to save Rob, bring back his parents, and return ...

Similar Shows

Shows like this one

Recommended for You

Based on this series