

About
Told from the points of view of both the Baltimore homicide and narcotics detectives and their targets, the series captures a universe in which the national war on drugs has become a permanent, self-sustaining bureaucracy, and distinctions between good and evil are routinely obliterated.
Cast
Seasons

Season 1
On the drug-infested streets of West Baltimore, there are good guys and there are bad guys. Sometimes you need more than a badge to tell them apart. Season 1 follows a single sprawling drug and murder investigation in Baltimore — one that culminates in a complex series of dangerous wiretaps and surveillance.

Season 2
McNulty's on harbor patrol. Daniels is in the police-archives dungeon. Prez is chafing in the suburbs. Greggs has a desk job. The detail may be on ice, but corruption marches on . . . and a horrific discovery is about to turn the Baltimore shipping port inside out. Setting up in the wake of the first season's joint homicide/narcotics detail that exposed a major drug operation — and left its members stigmatized and reassigned — the second season expands to include not only familiar drug dealers, but a group of longshoremen and organized crime members who are caught up in a major homicide case.

Season 3
The heat is on in Baltimore. The drug war is being lost, bodies are piling up, and a desperate mayor wants the tide turned before the election. But the police department hasn't got any answers. Wiretaps haven’t worked. Neither have stakeouts or street busts. With the demolition of the Franklin Terrace towers, Stringer Bell and the Barksdale crew have been forced to improvise. But no matter how hard McNulty and the detail try, the dealers always seem to be one step ahead of the game. It’s time to change the rules.

Season 4
In the projects. On the docks. In City Hall. And now, in the schools. The places and faces change, but the game remains the same. A new story begins. This year, while expanding on storylines introduced in previous seasons — including the new vocations of several characters, the rise of a new drug empire, and the city's imminent mayoral election — the series expands its focus into Baltimore's school system, providing an inside look at the role of the urban educational system in shaping young people's lives. This storyline is played out through four new young characters, each of whom faces difficult choices amidst the temptation of crime and easy money.

Season 5
In the projects. On the docks. In City Hall. In the schools. And now, in the media. The places and faces change, but the game remains the same. In the fifth — and final — season, the series expands its focus into the media — specifically the role of newspapers in big-city bureaucracy — as it follows a newspaper staff as they struggle to maintain integrity and meet deadlines in the face of budget cuts and staff reductions.
Episodes
Season 1

The Target
"... when it's not your turn." - McNulty. Baltimore homicide detective Jimmy McNulty gets into hot water and winds up assigned to a detail of narcotics outcasts charged with investigating drug lord Avon Barksdale and his powerful operation in Franklin Terrace. Meanwhile, Avon's nephew D'Angelo is fresh off beating a murder rap, but he finds himself demoted upon his return to the gang.

The Detail
"You cannot lose if you do not play." - Marla Daniels. McNulty feels the heat when a witness who testified against D'Angelo is found murdered. Meanwhile, Greggs is given the lay of the land regarding Avon Barksdale's key players, and Herc, Carver and Prez find big-time trouble at the towers.

The Buys
"The king stay the king." - D'Angelo. The early-morning 'field interviews' by Herc, Carver and Prez result in a minor riot, a boy losing an eye and some bad publicity for the department. On the other side of the law, D'Angelo teaches Wallace and Bodie how to play the game (chess) and later impresses Bell with his 'take' from the low-rises.

Old Cases
"It's a thin line 'tween heaven and here." - Bubbles. Greggs and McNulty try to get Hardcase to turn informant as arraignment begins for those caught in the raid. Barksdale places a bounty on the head of rival gang leader Omar. Meanwhile, McNulty takes Bubbles on a cultural field trip, and Herc and Carver try to track down Bodie.

The Pager
"..a little slow, a little late." - Avon Barksdale. McNulty's detail finally gets 'clone' pagers to track Barksdale and his gang, but nobody can crack the codes used by the callers. Meanwhile, Bell instructs D'Angelo on how to school his lookouts while simultaneously flushing out a possible snitch. Later, Carver and Herc find Bodie, but their interrogation doesn't turn up results.

The Wire
"..and all the pieces matter." - Freamon. When Rawls looks to make a premature arrest for three murders that are linked to D'Angelo and Avon Barksdale, McNulty and Greggs must argue for a delay in order to preserve the valuable wiretap gains they have made. Meanwhile, Wallace and D'Angelo struggle with their consciences after Avon pays them blood money.

One Arrest
"A man must have a code." - Bunk. Tipped off by the wire, Greggs, Herc, Carver and Freamon make a bust, but the incident makes Avon and Stringer suspicious, leading them to close shop in the Pit. Meanwhile, Bunk and McNulty look for another witness in the Gant slaying and hunt a suspect known as 'Mr. Bird.'

Lessons
"Come at the king, you best not miss." - Omar. An unlikely source gives McNulty the tag of a car driven by Stringer Bell. Meanwhile, Greggs and Carver bust a congressional aide carrying dirty cash, but are forced to let him go. Omar earns his 'loose cannon' moniker.
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